Tracie Spinale
Learning Programs Manager
Smithsonian Institution
Middle School (13 to 15 years old), High School (16 to 18 years old), Post-Secondary
Teacher/Educator, Curriculum Coordinator, Parent, Museum Staff
Language Arts And English, Science, Social Studies, Arts, Special Education, Career and Tech Ed, Other
: Museum Studies
Smithsonian Staff
Hi there! I am Learning Programs Manager at the Office of the Under Secretary for Education (OUSE) where I focus on positive youth develop programs
Enjoy!
- Positive Youth Development
- 4-H & 4-H Guide to the Smithsonian booklet
- Boys & Girls Clubs of America
- All Access Digital Arts Program - Collections for teens and youth with cognitive differences
- Distance Learning Resources
- A cultural science series from the Smithsonian Arctic Studies Center in Alaska (#arcticstudies)
- Maker and activity collections about environmental and social justice issues
- Topical collections
- A series on the intersection of Buddhism and Western Science
Tracie Spinale's collections
Shelley's "Ozymandias" Poem: Museum Objects and Inspired Art
<p>How have museum objects and antiquities inspired arts and literature? Read and listen to a famous poem written two hundred years ago by English author Percy Bysshe Shelley, "Ozymandias." Then, view artworks which in turn were inspired by the poem. View the environmental landscapes and settings in ancient Egypt which inspired the original poem about the colossal sculpture of a famous ruler from over three thousand years ago. The collection concludes with a link to view a draft of the poem. Will Shelley's work inspire the creation of your own poem or artwork about a place you've traveled, or an object you've seen in a museum?</p>
<p>For a hand's-on paper-craft activity for younger students, visit <a href="https://learninglab.si.edu/q/ll-c/8MmERhz4keCesAxN"><strong>Nile, Nile Crocodile</strong></a> collection</p>
<p>keywords: sonnet, Ancient Egypt, Rameses II, Thebes, impermanence, cultural patrimony, distance learning, poetry, object-based learning</p>
Tracie Spinale
23
Lesson Plans - All Access Digital Arts Club: Activities + Plans for Neurodiverse Teens
<p>The Smithsonian Office of Educational Technology's All Access Digital Arts Program (2012-2016) provided skill-building opportunities in digital arts and communications, creative expression, and social inclusion to a spectrum of teen learners in the Washington, DC metro area. Participating youth visited Smithsonian science, history, and art museums, created digital and physical artworks based upon a tailored curriculum, engaged in social interactions online and in-person, gained digital literacy skills, and developed friendships with other teens.
Through once-per-month club outreach activities and summer intensive camps and workshops, students were exposed to communication, collaborative learning, research, and problem solving. The program served up to 20 youth per session, ages 14 through 22 with cognitive and intellectual disabilities. The youth experienced skill building, leadership opportunities, and social integration through Smithsonian resources, socialization opportunities, and computer skills. Youth participated in 1.) One- and two-week multi-media digital arts workshops whose outcome was student-produced artworks, songs, and movies that were shared with family and friends at openings and online via a social network; and 2.) Club activities--to build upon skills developed during the summer, and maintain social connections. </p>
<p>All Access Club activities were offered to alumni of the summer workshops, and were held once monthly on Saturdays during the year to build upon skills developed during the workshop, and maintain social connections. During the club, teens practiced social skills through guided activities and Smithsonian museum visits, and produced original digital and hands-on art projects at the Hirshhorn ARTLAB+. Educators led the group in a series of planned educational activities related to the day’s theme—such as “the universe” or “oceans”. Volunteers assisted club members to use social media, tablets, cameras and laptops to facilitate the digital experience. The activities and resources promoted digital literacy skills, and can motivate families to visit museums to learn, and for teens to build self-esteem. An evaluation session on the final day allowed teens to express their thoughts to the club organizers.</p>
<p>Special thanks to colleague Joshua P. Taylor, M.Ed., VCU Autism Center for Excellence, Virginia Commonwealth University</p>
<p>Keywords: access, disability, accessibility, neurodiversity, special education, SPED, out of school learning, informal learning, cognitive, social skills, engagement, passion, creativity, empowerment, self-determination, teens in museums, teens, teenagers, after school, out of school learning, informal learning<br></p>
Tracie Spinale
19
ACCESS SERIES | Nile, Nile Crocodile
<p><strong>IMPORTANT: Click on the "i" for information icon and the paperclip icons as you move through the collection.</strong><br><br>Exploring: Ancient Egypt, the Nile River, and glass museum objects, paper-craft, and sand art</p>
<p>Rationale for Instruction: <br></p>
<ul><li>Through the introduction, museum visit, and activities, students connect with an ancient and diverse culture in ways both conceptual and concrete. The ancient Egyptians shaped our modern civilization in fundamental ways and left legacies that are still present today. </li></ul>
<p>Objectives:</p>
<ul><li>Explain features of the daily life of an Ancient Egyptian living on the Nile River, including boat transportation, dress, and animal life. </li><li>Explore the ancient origins of glass making in Egypt.</li><li>Examine how glass making relates to object making, animal representation, and the desert environment of Egypt</li><li>Plan, create, and share digital and physical works of art that represent ancient (sand art) and modern art forms (digital photography with filters) as well as representational art (paper-craft) landscape.</li></ul>
<p><strong>EDUCATORS | </strong><strong><a href="https://learninglab.si.edu/q/ll-c/8MmERhz4keCesAxN#r/390900">LESSON PLAN</a> </strong>of the original "Nile, Nile Crocodile" <br>EDUCATORS | For a poem listening and writing activity, visit "<a href="https://learninglab.si.edu/q/ll-c/R4i0dWPqT8ayxkGT">Ozymandias" collection</a><br>EDUCATORS | <em><a href="https://asia.si.edu/wp-content/uploads/2018/03/Exploring-the-Art-of-Ancient-Egypt.pdf">Exploring the Art of Ancient Egypt </a></em>Resource<br><br>SET THE STAGE:<br></p>
<ul><li>Maps - Look at the maps in the Smithsonian collection; Where do you think you'll journey to in this collection?</li><li>"This is Sand" App - an tablet app that changes the pixels on the screen into digital sand.</li><li>Video about The Nile (for learners who prefer a concrete example)</li><li>Thought journey down the Nile River; Ask questions about observations along the way. If you are able to transform the furniture to reflect a boat, do so. </li><li>Glass making video as well as a primary source text from 1904 (for learners who prefer a concrete example); Help make the connection between the desert sand environment and glass making. </li></ul>
<p>MUSEUM "VISIT"<br></p>
<ul><li>Go to the gallery; read the panels and explore the objects. <strong>The gallery has been re-created in the Learning Lab collection</strong></li><li>Explore the glass vessels-->What do you notice?</li><li>Observe the glass animals-->Take turns reading the informational texts; What do the animals represent?</li></ul>
<p>~ BREAK ~<br></p>
<p>ACTIVITY STATIONS (rotate between activity stations)<br></p>
<ul><li>SAND ART - Create your own ancient Egyptian glass vessel through a sand art design similar to the decorated glass in the museum.</li><li>"ANCIENT" PHOTOS - Use digital tablets to take photos in a museum gallery and use the built-in filters to create 'ancient-looking' photos like the ones that document historic museum excavations. </li><li>PAPERCRAFT LANDSCAPE - Create a three-dimensional landscape of ancient Egypt based on the animals and structures observed in the museum gallery and in the introductory materials. Templates and examples are included. Document your results using photography.</li></ul>
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<p>Tags: decision-making, self-determination, access, disability, accessibility, neurodiversity, special education, SPED, out of school learning, informal learning, distance learning, cognitive, social skills, engagement, passion, creativity, empowerment, All Access Digital Arts Program, teens in museums, teens, teenagers, after school, out of school learning.</p>
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Tracie Spinale
108
Murals
<p>Examples: videos about murals at the Smithsonian; murals about pieces in the Smithsonian collections; murals about social issues; murals through time; artists working on murals; design process of murals; celebratory murals about various kinds of labor and industries; protest murals; murals depicting an idealized version of history; example of student project/artist statements</p>
Tracie Spinale
113
Species Conservation & Challenging Perceptions of Zoos
<p>Use the worksheet, videos, images, and informational texts for the activity "Challenging Perceptions of Zoos," to discuss how zoological and conservation parks carry out their mission to save species. Through the lens of the Western Lowland gorilla, Cuban crocodile, Sloth bear, California sea lion, and the Asian elephant--consider how these animals--endangered in their natural habitats through climate change, human conflicts, or hunting--are being conserved, or saved from extinction through the work of scientists and staff in zoos and conservation parks. <br></p>
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<p>KEYWORDS: student engagement, teen council, conservation biology, Earth Optimism, #earthoptimism, animals, zoos, zoo, zoological</p>
Tracie Spinale
55
Creating Personal Narratives - Stories of Migration
<p>Use the creation of mini comics to explore multiple perspectives of the sensitive historical and contemporary issue of migration. Background information explores the multiplicity of immigration realities, and focus on the personal stories that explain why people move. Activity could be adapted to showcase a variety of contemporary topics and teen identity.<br><br>KEYWORDS: immigration, migration, forced migration, Latino, maker, making, comic, zine, teen council, student engagement, identity</p>
Tracie Spinale
58
Boys & Girls Clubs of America (BGCA) Guide to the Smithsonian // Activities
<p>The content in this Guide, along with the accompanying online resources and activities in the Smithsonian Learning Lab, features people, places, and things of the Smithsonian Institution around the Boys & Girls Clubs of America (BGCA) themes of: </p>
<ul><li>DEMOCRACY & CIVICS </li><li> DIVERSITY, EQUITY, ACCESS & INCLUSION</li><li> STEM, HEALTHY LIVING & ENVIRONMENT</li><li>SOCIAL IDENTITY</li><li>CAREERS</li></ul>
<p>With over 157.2 million objects and specimens in our collections, we’ve selected <em>some</em> of the most relevant and interesting content the Smithsonian has to offer for BGCA youth and teens based on these topics on or near the National Mall in Washington, D.C. during the Summit for America's Youth. <br></p>
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<p>BONUS: <a href="https://learninglab.si.edu/q/ll-c/xBNvZo0yH1st2hrY" target="_blank">Smithsonian Career Connections</a></p>
Tracie Spinale
138
Smithsonian Career Connections
<p>Check out the wide variety of careers available at the Smithsonian and Smithsonian-adjacent fields. From Art to Zoology and everything in-between--if you have a passion and interest--there's a STEAM career for you!</p>
Tracie Spinale
88